Innovative Quantum / AI Developer Intern with strong academic foundations in quantum computing, AI/GenAI platforms, and gaming system development. Skilled in applying neural networks, AI-based NPC modeling, reinforcement learning, and game engine programming to create intelligent, immersive, and adaptive systems. Eager to contribute to next-generation AI and gaming solutions, while expanding expertise in quantum frameworks and scalable AI models.
- Develop and train neural network models for NPC behavior modeling, enabling adaptive and realistic gameplay.
- Apply reinforcement learning (RL) to design NPCs capable of dynamic decision-making and difficulty scaling.
- Experiment with AI/GenAI platforms for dialogue generation and procedural storytelling.
- Build and optimize AI-driven environments in Unity and Unreal Engine, incorporating deep learning-based physics and environment simulations.
- Prototype quantum-inspired AI algorithms for randomness, cryptography, and in-game simulation dynamics.
- Support integration of LLMs and neural agents into multiplayer gaming systems for intelligent NPC interactions.
- Document algorithms, architectures, and AI-agent workflows for research and engineering collaboration.
This position is open to applicants who reside in Toronto and is open to applicants seeking a 8-month internship work term, commencing in Jan 2026. It is mandatory that all applicants are enrolled in full-time studies at a post-secondary institution and returning to full-time studies upon completion of their work term.
- Neural Networks & AI: Deep Learning (CNNs, RNNs, Transformers), RLlib for reinforcement learning, GANs for content generation.
- AI NPC Modeling: Intelligent NPC behaviors, procedural content generation, adaptive difficulty balancing.
- Quantum Computing Platforms: IBM Qiskit, Google Cirq, Xanadu PennyLane.
- AI / GenAI Platforms: OpenAI, Hugging Face, LangChain, Azure OpenAI, Google Vertex AI.
- Machine Learning & Simulation: TensorFlow, PyTorch, Scikit-learn, Gym environments for RL.
- Gaming Systems & Engines: Unity (C#), Unreal Engine (Blueprints, C++), Godot.
- Visualization & Simulation Tools: Blender, Matplotlib, Power BI.
- Programming & Development: Python, C++, Rust, JavaScript.
- DevOps & Version Control: Git, GitHub Actions, Docker for reproducible environments.